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GamiTRIZation - Link-Collection of the book:

 

Playing TRIZ - Games and Cases for
Learning and Teaching
Inventiveness

Volume 1


Thurnes, C.M.; Hentschel, C.;
Zeihsel, F. (eds.)
Kaiserslautern: Synnovating 2019 184 S.
ISBN: 978-3981549348


playingTRIZ1_thurnes.png
Cover_Playing_TRIZ_Vol2_final-Seite001_p

GamiTRIZation - Link-Collection of the book:

 

Playing TRIZ -
More Games and Cases Fostering Inventiveness

Volume 2


Thurnes, C.M.; Hentschel, C.;
Zeihsel, F. (eds.)
Kaiserslautern: Synnovating 2020 192 S.
ISBN: 978-3981549379

​Playing TRIZ - Games and Cases for Learning and Teaching Inventiveness

Volume 1


Thurnes, C.M.; Hentschel, C.; Zeihsel, F. (eds.). Kaiserslautern: Synnovating 2019 184 S. ISBN: 978-3981549348

The best place to buy the book: www.synnovating.com/online-store/

(it's also available at some bookstores )

About the book (Vol.1):

 

Learning and teaching inventiveness often hands us situations in which we fear completely unjustified leaps just as much as too rigorous a guidance. The editors of this book sought an antidote to the rigor brought on by too much guidance and the messy process brought on by no guidance at all. They consider play for learning and teaching (not only) inventiveness as a means to ensure engagement, creativity, experimentation – and results.

 

Understanding TRIZ (Theory of Inventive Problem Solving) as a versatile set of tools for inventive thinking, and using game and case elements as rather new teaching and learning techniques in TRIZ contexts, the combination of both go by the name “gamiTRIZation”. Herewith, the first volume of TRIZ Games and Cases is at hand, providing

- educational objectives and competencies,

- preparative hints for each game and case,

- exhaustive material lists,

- full game and case instructions and

- further links and readings.

The authors have tested all games and cases. They deliver insights into their TRIZ training elements, showing examples of a burgeoning set of techniques that leverage play for fostering inventiveness.

 

Contents (Vol.1):

GamiTRIZation      Thurnes, Hentschel, Zeihsel, p. 3
The Sticky Tape Game      Hentschel, p. 13
The wast(e)riz Game      Thurnes, Zeihsel, p. 31
LOBIM Board Game      Eckert, p. 43
TRIZmeta      Mann, Faulkner, p. 55
The 40 Inventive Principles, Simplified & Gamified      Pahl, p. 67
The Innovation Map      Pahl, p. 77

TRIZ Puzzle Z      Tan, Mohamad Ali, Cheong), p. 97
Titanic TRIZ      Domb, p. 113
The Broken Table Case      Mayer, p. 119
"Failure is not an option"      Nagel, Stöckert, Defounga, p. 127

The Rollercoaster Case      Mayer, p. 147
Umbrella 5.0 by Children      Thurnes, p. 157
Comparative TRIZ Workshop      Adunka, Dobrusskin, p. 165
About the Authors       p. 171

About V1

​Playing TRIZ - More Games and Cases Fostering Inventiveness

Volume 2


Thurnes, C.M.; Hentschel, C.; Zeihsel, F. (eds.). Kaiserslautern: Synnovating 2020 192 S. ISBN: 978-3981549379

 

​The best place to buy the book: www.synnovating.com/online-store/

 

(it's also available at some bookstores)

About the book (Vol.2):

Inventiveness can be learned and taught. This requires an open mindset with utmost flexibility in seeing opportunities – that can best be trained in a playful game setting. 
Unlike in games like chess and soccer, winning or losing such games is not the issue. The issue rather is to be ahead for a while: together as a group with new, inventive ideas in a given or changing situation. When lagging behind, guidance, tools and new rules may unleash inventiveness anew, all in view to solve problems and leapfrog old inventions. Seeing resources as sources, rules as poles of resilience and game settings as condensed learning situations to start from, makes players thrive through the inspirational world of inventive thinking. 
Understanding TRIZ (Theory of Inventive Problem Solving) as a versatile set of tools for inventive thinking, and using games and cases as rather new teaching and learning techniques in TRIZ contexts, the combination of both go by the name “gamiTRIZation”. Herewith, the second volume of TRIZ Games and Cases is at hand, providing

  • educational objectives and competencies

  • exhaustive material lists and preparative hints

  • full game instructions and further links and readings

All authors have tested their games and use them in their trainings. They deliver insights into their frequently used TRIZ training elements, showing examples of a growing number of techniques that leverage play for fostering inventiveness to reach higher-level and joint invention.

Let the gamiTRIZation go on!

 

Contents (Vol.2):

GamiTRIZation 2      Thurnes, Hentschel, Zeihsel, p. 3
TRIZperience      Prommer, Riedl, p. 5
I spy with my little (TRIZ) eye      Preis, p. 15
The Omnipresence Game      Czinki, p. 23
TRIZ-in-the-Box      Hentschel, p. 35
The Recipe Challenge      Dobrusskin, Wijnoltz, p. 53
The €5 Challenge      Mann, p. 61

Oblique StrateTRIZ      Mann, p. 71
The T(R)IZzy Systems Game      Hentschel, p. 81
The Oracle of Trizit      Glass, Hentschel, p. 115
Build&Break the Contradiction      Thurnes, p. 127

Game of Conflicts      Gekeler, Bireau, Schueler-Hainsch, p. 139
Have a go at Innovation      Gerundt, Wessner, p. 151
BigSTEP      Laue, p. 163
Playing the Patent Game      Mayer, p. 173
About the Authors       p. 181

About V2
Materials V1

​Playing TRIZ - Games and Cases for Learning and Teaching Inventiveness

Volume 1

 

​​GamiTRIZation - Download Materials and Link-Collection (Vol.1):

 

Here you'll find interesting materials or links that have been recommended by the authors of the book.

Please let us know, if any link is broken or directly contact the authors. 

The wast(e)riz Game - Lean experts playfully learn TRIZ; Thurnes, Zeihsel 

 

LOBIM Board Game - Bionic Innovation based on TRIZ; Eckert

TRIZmeta - A Game Of Rules For Breaking Rules; Mann, Faulkner

The 40 Inventive Principles, Simplified & Gamified - How Inspiration Cards Help You Teach & Create; Pahl

 

The Innovation Map - Making TRIZ make sense in Schools and Make Money for Corporates; Pahl

 

TRIZ Puzzle Z - A Mobile Puzzle Game for Learning 40 Inventive Principles of Problem Solving; Tan, Ali, Cheong

 

 

The Broken Table Case - How to use natural resources; Mayer

 

"Failure is not an option" - Apollo 13 case study Structured Innovation; Nagel, Stöckert, Defounga

The Rollercoaster Case - Demonstrating TRIZ tools on a fast Example; Mayer

Find examples:

Contact the author: mayer@ibom.de

Umbrella 5.0 by children - A TRIZ competition without losers; Thurnes

Materials V2

​Playing TRIZ - More Games and Cases Fostering Inventiveness

Volume 2

GamiTRIZation - Download Materials and Link-Collection (Vol.2):

 

Here you'll find interesting materials or links that have been recommended by the authors of the book.

Please let us know, if any link is broken or directly contact the authors. 

The T(R)IZzy Systems Game - Tinkering with System Elements for acing in inventive Thinking; Hentschel

 

The Oracle of Trizit; Glass, Hentschel

  • play materials (english version): download

  • Spielmaterialien (deutschsprachig): download

Build&Break the Contradiction; Thurnes

Game of Conflicts; Gekeler, Bireau, Schueler-Hainsch

Oblique StrateTRIZ - Enabling Peak Creativity; Mann

  • more about Oblique StrateTRIZ: link

  • Twitter: @TRIZmeta

  • link to the authors e-zines and articles: link

 

BigSTEP - Using the Ideal Final Result for Improving Business Processes and Business Models; Laue

  • self-adhesive cards mentioned in the text:  link

  • triz-stickers: download

  • triz-stickers can be printed on adhesive stickers: link

  • icon overview - English language: download

  • icon overview - German language: download

  • icon overview - Russian language: download

  • open source business modelling toolbox - bflow* Toolbox: link

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