GamiTRIZation - Link-Collection of the book:

 

Playing TRIZ - Games and Cases for Learning and Teaching Inventiveness

Volume 1


Thurnes, C.M.; Hentschel, C.; Zeihsel, F. (eds.)

Kaiserslautern: Synnovating 2019 184 S. ISBN: 978-3981549348


Here you'll find interesting links that have been recommended or cited by the authors of the book.

Please let us know, if any link is broken or contact the authors. 

The best place to buy the book: www.synnovating.com/online-store/

(it's also SOON available at amazon.de )

Contribute and share YOUR gamiTRIZation experience in the second volume of Playing TRIZ: Call for chapters - Vol. 2

Links regarding Games and Cases of Vol. 1:

GamiTRIZation - Getting into ludic TRIZ interactions; Hentschel, Thurnes, Zeihsel

Some links from the references:

The Sticky Tape Game - A ludic interaction (not only) for Smart-Little-People (model) in TRIZ; Hentschel

Some links from the references:

The wast(e)riz Game - Lean experts playfully learn TRIZ; Thurnes, Zeihsel 

Some links from the references:

LOBIM Board Game - Bionic Innovation based on TRIZ; Eckert

TRIZmeta - A Game Of Rules For Breaking Rules; Mann, Faulkner

Some links from the references:

The 40 Inventive Principles, Simplified & Gamified - How Inspiration Cards Help You Teach & Create; Pahl

Some links from the references:

  • Pahl, A-K. (2016) The Saurus: A Stupendous Compendium of Potential Analogies for Inventive Thinking that Riffs On The 40 Best Answers Man & Nature Ever Had For Any Problem. The Future of Inspiration CIC. www.futureofinspiration.com 
    this book will also be available as kindle and paperback on Amazon from Sept 30, 2018, see http://bit.ly/anjasauthorpage

  • Pahl, A-K. (2017) DIY Inspiration Cards. A Future of Inspiration Mini Training. Available at www.futureofinspiration.com/40-launch

 

The Innovation Map - Making TRIZ make sense in Schools and Make Money for Corporates; Pahl

Some links from the references:

  • Pahl, A-K (2017) The Map of Creation, A Course available at www.futureofinspiration.com .

  • Pahl, A-K., Newnes L.N. & McMahon, C. (2007) A Generic Model for Creativity and Innovation: Overview for Early Phases of Engineering Design. Int. Journal of Design Research 6 (1-2), pp. 5 -44. Available from http://www.inderscience.com/offer.php?id=15561

  • Pahl A-K. (2011) TRIZ, Buddhism & The Diamond of Innovation: Applying the Structure and Mechanisms of the Theory of Inventive Problem-Solving and Vajrayana Buddhist Meditation to Innovation in Engineering Design. PhD Dissertation submitted at the University of Bath. Available from http://opus.bath.ac.uk/32006/4/UnivBath_PhD_2011_a_Pahl.pdf

TRIZ Puzzle Z - A Mobile Puzzle Game for Learning 40 Inventive Principles of Problem Solving; Tan, Ali, Cheong

Titanic TRIZ - A universal Case Study; Domb

Some links from the references:

The Broken Table Case - How to use natural resources; Mayer

"Failure is not an option" - Apollo 13 case study Structured Innovation; Nagel, Stöckert, Defounga

Some links from the references:

The Rollercoaster Case - Demonstrating TRIZ tools on a fast Example; Mayer

Find examples:

Contact the author: mayer@ibom.de

Umbrella 5.0 by children - A TRIZ competition without losers; Thurnes

Comparative TRIZ workshop - Learn which TRIZ problem solving tools give better results to a given problem; Adunka, Dobrusskin

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